

The upper right side of the minefield shows the time of mine clearance.Īfter clearing all the mines, a dialog box will be displayed and your name will be recorded in the ranking. The upper left side of the minefield shows the total number of mines minus the number of areas marked with mines.Ī button is displayed in the middle of the upper part of the minefield to start the game and display the result of the mouse action. You can choose elementary, intermediate, and high levels and customize the mine count and area size. This is actually a recursive process.Ĭlick the right mouse button on the unknown area, and it will be set as thunder regardless of whether there is really thunder.

If there is no thunder around, then check whether there are thunder in the surrounding eight areas until there is thunder and display it. If there is no thunder, the number of surrounding thunder is displayed. If there are mines in the unknown area, the game stops and all the mines are displayed.
C++ SIMPLE MINESWEEPER GAME WINDOWS
This article starts from analyzing the functional characteristics of Windows minesweeper games, and uses the object-oriented visual programming language Visual C++ to give a specific implementation method of a functional module, and provides general methods for writing small game programs and some using skills of Visual C++.įirst analyze the most basic functions of minesweeping.Ĭlick the left mouse button in the unknown area. Public void CalculateAdjacentValues(GridPanel gridPanel)įor ( var row = GridPanelConstantValues.98, Department of Information Technology, Central China Normal University (430079) Wang Hongya _adjacentCalculator = adjacentCalculator Public MineSweeperService(IAdjacentCalculator adjacentCalculator) Private readonly IAdjacentCalculator _adjacentCalculator Public class MineSweeperService : IMineSweeperService The MineSweeperService is the main coordinator, that calls the AdjacentCalculator class methods for calculating all cells of Grid Panel. TestTool.AssertOutputs(actualGridPanel, expectedGrid) Public GridPanel( int maxRows, int maxColumns)
C++ SIMPLE MINESWEEPER GAME CODE
Row and Column properties represent the panel's horizontal and vertical coordinates.Ĭopy Code using AmansMineSweeper.Constants The smallest unit in the Minesweeper game is the Locations that can be clicked, and have only two properties. In order to separate my concerns and have a better app structure, I'm also going to add Unit Tests Project, in order to have tests for better refactoring and bug fixing in my app. You can create a new project by going to File -> New -> Project.įor application solution structure, I'm going to separate files in folders like: Models, Constants, Services and Utilities.

We start our program by adding a new console project. For a brief overview of Clean Coding, you can just type few words in Google like: "10 basic rules of clean coding". It's good if you know the basics of clean coding and object oriented programming. In text file, we consider that asterisks are mines, and dots are empty cells on board. The sample text file for this app will look like this: The simple object-oriented and clean-coded Minesweeper Game console application presented in this article will accept a text file.
